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R
(Von) Restorff Effect
A
Accent Color
Actionable Feedback (in Design Critique)
Adaptive Layout
Affordance
Alpha Testing
Animation
API Limitation
Aspect Ratio
Asymmetrical Layout
Audio
Auto-Layout
B
Backlog
Balancing Business Goals
Baseline Grid
Bevel
Blend Mode
Bottleneck
Brainwriting
Brand Color
Branding
Bright Colors
Business Alignment
Business Objectives
Buyer Journey
C
Cap Height
Card Sorting
Chart
Choice Overload
Closed-Ended Questions
Color
Color Harmony
Color Psychology
Color Wheel
Common Region
Component Audit
Components
Conciseness
Consistency
Container
Contextual Influence
Contrast
Conversion Rate
Copywriting
Crazy 8s
Cross-cultural Usability
Cross-Platform
CSS Transitions and Animations
Curation
Customer Lifetime Value
D
Daily Review
Date Picker
Delegation
Descender
Design Characteristics
Design Collaboration
Design Debt
Design Guidelines
Design Ops (Design Operations)
Design Process
Design Review
Design Standards
Design System
Design Variants
Diary Study
Directional Cue
Documentation
Dot Voting
Drop Shadow
Dropdown Menu
Dynamic Layout
E
Effect
Element
Empathy
Engagement Metrics
Ethnographic Research
Export
F
Fidelity (Low, Mid, High)
Figma Libraries
Filter
Fixed Layout
Flowchart
Font
Font Weight
Form Field
Framing Effect
Frustrations
G
Gap
GIF
Goals
Google Meet
Grayscale
Group
Gut Feeling
H
Handoff Documentation
HCI (Human-Computer Interaction)
Hero Image
Hick’s Law
High Contrast Mode
Human Interface Guidelines (HIG)
I
Icon Set
Ideate
Image Resampling
Inconsistency
Information Architecture (IA)
Input Forms
Instance Swap
Interactions
Interface
Iteration
J
Job Story
Journey Map
K
Kerning
Kickoff Meeting
L
Label
Law of Common Region
Law of Similarity
Lazy Loading
Lean UX
Legacy System
Light Mode
Linear Flow
List Style
Lookback
Loyalty Metric
M
Map Pin
Marketing Funnel
Material Design
Measurement
Mentoring
Milestone
Minimalism
Mobile-First Design
Modular Grid
Moodboard
Multi-Device Experience
N
Navigation
No-Go Zones
Noise (Tool Property)
Notification
O
Observation
On Click
On Press
Open Overlay
Operational Efficiency
Overlay
P
Page Name
Palette
Paper Prototyping
Parallelism
Participant Recruitment
Pattern Audit
Patterns
Pencil (Tool)
Persona
Physical Prototype
Placeholder Text/Image
Platform Limitation
Polygon
Postel’s Law
Process Optimization
Product Roadmap
Productivity
Progressive Web App (PWA)
Project Management
Prototype Testing
Public Speaking
Q
Qualitative Research
Questionnaire
Radio Button
Recognition vs. Recall
Recruitment Screener
Release Cycle
Remote Testing
Research Duration
Research Outputs
Research Repository
Resizing
Responsive Rules
Retina Display
RGB
Roadmapping
Row
S
Scalability
Scope
Screen Recording
Screener Survey
Scroll With Parent
Section
Selective Attention
Sensitivity
Service Blueprinting
Shadowing
Short-Term Trade-Off
Similarity
Skeleton
Skeuomorphism
Slack (Tool)
Slider
Social Proof
Spacing Scale
Sprint
Stakeholder Buy-In
Stakeholder Presentation
Start/End Point
Storyboard
Strategy
Style
Success Criteria
Sustainability
Symmetrical Layout
System Status
T
Task Analysis
Team Collaboration
Technology Stack
Thinking Hats (Six Thinking Hats)
Time Picker
Toggle Switch
Tooltip
Tracking (Letter Spacing)
Transition
Typography
U
UI Pattern
Use Cases
User Flows
User Persona
User Stories
V
Validation
Variance
Viewport
Visual Design
Visual Noise
Voice User Interface (VUI)
W
Wayfinding
Web App
Widget
Wizard
Wrap
Z
Z-Order
Zoned Navigation
A/B Testing
Accessibility
Actionable Feedback (in User Interface)
Aesthetic-Usability Effect
Agile
Analytics
Annotations
App
Asset
Atomic Design
Auto Height
Avatar
Badge
Banner
Baseline Rhythm
Bias
Block Grid
Brain Dumping
Branched Flow
Brand Guidelines
Breakpoints
Brutalism
Business Goals
Business Strategy
Calendar
Card
Carousel
Checkbox
Chunking
Closure
Color Blindness Simulation
Color Palette
Color Style
Column Grid
Communication
Component Documentation
Composition
Conditional
Constraints
Content Density
Contextual Inquiry
Contrast Ratio
Conversion Rate Optimization
Corner Radius
Creative Direction
Cross-Device Testing
CSS
CSS Variables
Cursor
Customer Relationship Management
Dark Mode
Decision-Making Authority
Deliverable
Design Assets
Design Choices
Design Critiques
Design Documentation
Design Language
Design Patterns
Design Repository
Design Specifications
Design Strategy
Design Thinking
Developer Notes
Differentiation
Discussion Guide
Doherty Threshold
Double Diamond
Drop-off Rate
Duotone
Easing
Efficiency
Element Connectedness
Empathy Map
Engagement Rate
Execution
Eye-Tracking
Field Study
Figma-to-Code Workflow
Fitts’s Law
Flow
Focal Point
Font Family
Font Width
Framer
Freeform
Funnel Analysis
Gestalt Principles
Glassmorphism
Golden Ratio
Google Workspace
Grid
Growth Mindset
Gutters
Happy Path
Header
Heuristic Evaluation
Hierarchy
Highlight
Human-Centered Design
Iconography
Illustration Style
Imagery
Incremental Improvement
Information Hierarchy
Insight
Interaction Design (IxD)
Interactive Prototype
Internationalization (i18n)
Jakob’s Law
Jobs-to-Be-Done (JTBD)
JPEG
Key / Gamepad
Knowledge Sharing
Landing Page
Law of Proximity
Law of Uniform Connectedness
Lead Generation
Left Alignment
Legibility
Lighting Decision Jam (LDJ)
Link
Loading Indicator
Logo
Loop
Macro Interaction
Margins
Mask
Matrix
Media Queries
Menu
Miller’s Law
Minimum Viable Product (MVP)
Mockup
Monochromatic Scheme
Motion Design
Multi-Touch Interaction
Navigation Elements
No-Show Rate
Noise Size
Notion
Occam’s Razor
On Drag
Opacity
Open-Ended Questions
Opportunity Mapping
Ownership
Paint
Panel Study
Paradox of the Active User
Parent Component
Patchwork UI
Pattern Drift
Peak-End Rule
Performance Budget
Perspective
Pitch Deck
Plan Tests (usability, A/B, user interviews, etc.)
Plug-in
Pop-up
Prioritization
Product Lifecycle
Product Strategy
Progress Bar
Project Brief
Prototype
Proximity
Push (Transition)
Quality Assurance (QA)
Quick Win
Raster
Record
Redlining
Release Notes
Repetition
Research Objective
Research Plan
Research Study
Responsive Design
Responsive Typography
Return on Investment (ROI)
Rhythm
Role Storming
Rule of Thirds
Schedule
Scope Creep
Screen Resolution
Scroll Behavior
Scrollbar
Segmentation
Semantic HTML
Sequence
Session Replay
Shape (Tool)
Side Navigation
Single-Column Layout
Sketch
Skill Matrix
Slicing (Tool)
Smart Animate
Software Constraints
Specifications
Sprint Planning
Stakeholder Interviews
Stakeholder Reviews
States (Default, Hover, Active, Disabled, Error)
Storytelling
Strength
Style Guide
Success Metrics
Swap Overlay
Synthesis
Tab
Task Flow
Technical Debt
Text Alternatives
Threshold
Timeboxing
Tone of Voice
Top Alignment
Trade-Offs
Transparency
Typography Style
Unmoderated Testing
User Control
User Interviews
User Research
User Testing
Value Proposition
Vector
Visibility
Visual Feedback
Visual System
Walkthrough
Wearable Design
Web Content Accessibility Guidelines (WCAG)
Wireflow
Workflow
WYSIWYG Editor
Z-Pattern Layout
Zoom Level
Above the Fold
Action Sheet
Active State
Affinity Mapping
Alignment
Anchoring
API Integration
Appearance
Asset Library
Attention
Auto Width
Back-End Stack
Balance
Baseline
Baseline Typography
Bitmap
Bold
Brainstorm
Brand Awareness
Brand Voice
Brief
Bull’s Eye Diagram
Business Model
Button
Call to Action (CTA)
Card Layout
Case
Chip
Click Flow
CMYK
Color Contrast
Color Picker
Color Theory
Common Fate
Component
Component Library
Comprehension
Consent Form
Constructive Feedback
Context Effect
Contextual Relevance
Conversion Funnel
Conversion Tracking
Courageous Feedback
Cross-Browser Compatibility
Cross-Functional Collaboration
CSS Grid
CTA (Call to Action)
Customer Acquisition
Customer Retention
Data-Driven Design
Decorations
Dependencies
Design Brief
Design Clarifications
Design Culture
Design File
Design Library
Design Principles
Design Research
Design Sprint
Design Style
Design Tokens
Diagram
Digital Prototype
Display Typeface
DOM (Document Object Model)
Download
Dropdown
Dynamic Color
Edge Cases
Eisenhower Matrix
Email Marketing
Empty State
Ethics
Executive Summary
Facilitator
Figma
File Naming Conventions
Fixed Elements
Flow Starting Point
Fold (Above/Below the Fold)
Font Size
Footer
Framework Limitation
Freemium Model
Funnel Optimization
Gestalt Psychology
Goal-Gradient Effect
Google Forms
Gradient
Grid System
Guidelines
Hand Tool
Haptic Feedback
Heatmaps
Hex
Hierarchy of Perception
Hue
Icon
Iconography Style
Image
Inclusive Design
Index
Input Field
Instance
Interaction Pattern
Interception Survey
Interview
JavaScript (JS)
Journal Study
Kanban
Key Metrics
KPIs
Language Localization
Law of Prägnanz
Layout
Leading Question (Bias)
Legacy Designs
Library
Line Height (Leading)
List
Local Styles
Longitudinal Study
Lorem Ipsum
Main Navigation
Marketing
Masonry Layout
Maze
Mental Model
Microinteraction
Min Width/Height
Miro
Moderated Testing
Monospace
Multi-Column Layout
Multimedia
Neutral Colors
Noise
Non-Disclosure Agreement (NDA)
Objective
OKRs (Objectives & Key Results)
On Hover
Open Link
OpenType
Orientation (Portrait, Landscape)
Padding
Pair Design
Paper / Digital
Parallax Scrolling
Participant Incentives
Pattern
Pattern Library
Pen (Tool)
Performance Optimization
Photography
Pixel Size
Planning
Point Size
Position
Prioritization Matrix
Product Market Fit
Product Vision
Progress Indicator
Project Lifecycle
Prototype Device
Psychology
Push Notification
Quantitative Research
Radial Layout
Recall Accuracy
Recruitment Criteria
Relative Units (%, em, rem)
Remediation Plan
Report
Research Ops (ReOps)
Research Question
Researcher Bias
Responsive Layout
Retention Rate
Review
Risk Assessment
Rotation
Saturation Point
Schematic
Screen Reader
Screener Questions
Scroll To
Search Bar
Segmented Control
Semantics
Serial Position Effect
Shadow
Sharpening
Signifier
Site Map
Sketch (Tool)
Slab Serif
Slide In / Out
Social Media Marketing
Solid
Speed Curve
Stakeholder Alignment
Stakeholder Mapping
Standardization
Status Dot
Strategic Trade-Offs
Structure
Style Tile
SUS (System Usability Scale)
Swatch (Tool)
System Feedback
Table
Task Success Rate
Technical Feasibility
Texture
Time on Task
Timeline
Toolbar
Touch Target Size
Transcription
Typeface
UI Component Libraries
Usability
User Feedback
User Journey
User Scenario
User-Centered Design
Variable
Vertical Alignment
Visual Balance
Visual Hierarchy
Visual Weight
Waterfall
Web Accessibility (A11y)
Whitespace
Wireframe
Workshop
Z-Index
Zero-Click Interaction
Zoomable Interface